Last Chaos Unchained

Results of maintenance work on May 31

Dear players!
On May 31 there were preventive maintenance.

During the preventive maintenance the following was done:

  • Simplification of obtaining 6 seals on the current 121 level gear.
  • Now the time to exit the game takes 3 seconds. During PvP and RvR 10 seconds. 
  • Required experience per level increased by 10%.
  • Changed assortment of Secret Shops.
  • Authorization restrictions have been added. Also removed the choice of servers.
  • Now the skills "Phoenix Rebirth" and "Veteran's Composure" are taken into account when resetting the profession.
  • Restricted running speed to 20, no restriction on pets. 
  • Added Cultivation System. For its work you need the Ancient Scroll, you can buy it in the game store. You can find it in the actions of the character.
  • Returned the percentage skill recovery system.
  • Changes in the interface of the game:
    • Warehouse.
    • Increased the maximum number of quick access panels to 9.
    • Now the maximum display of effects is up to 13 in a row, and the maximum number is 52.
  • Work on skills:
    • Nitro Bomber halved recovery time.
    • Fatal Divide halved recovery time.
    • Hard Rejection halved recovery time.
    • Energy Field halved recovery time.
    • Flame Shock halved recovery time.
    • Fire Wall halved recovery time.
  • Rewards in the following quests were changed:
    • Liberation of the mountain. Cleanup. (Everyday)
      • Crystal of light 600 pieces.
      • Gold Ingot 3 pieces.
      • Tarnished Cloudy Crystal 300 pieces.
    • Liberation of the Mountain. Warlords. (Everyday)
      • Crystal of light 900 pieces.
      • Gold Ingot 6 pieces.
      • Tarnished Cloudy Crystal 450 pieces.
    • Mountain Liberation. Leader. (Everyday)
      • Crystal of light 1500 pieces.
      • Manastorm Crystal 10 pieces.
      • Tarnished Cloudy Crystal 300 pieces.
    • Dark Mountain Sweep I (Repeated)
      • Crystal of light 300 pieces.
      • Tarnished Cloudy Crystal 150 pieces.
      • Gold 3000.
    • Dark Mountain II Sweep (Repeat)
      • Crystal of light 600 pieces.
      • Tarnished Cloudy Crystal 300 pieces.
      • Gold 6000.
    • Dark Mountain III Sweep (Repeat)
      • Crystal of light 900 pieces.
      • Tarnished Cloudy Crystal 450 pieces.
      • Gold 9000.
    • Hunt for Baal
      • Crystal of light 1500 pieces.
      • Tarnished Cloudy Crystal 750 pieces.
    • Hunt of Dragons
      • Crystal of light 2400 pieces.
      • Tarnished Cloudy Crystal 1200 pieces.
    • Hunt of the Balrog
      • Crystal of light 300 pieces.
      • Tarnished Cloudy Crystal 150 pieces.
    • Great Red Dragon Hunt
      • Crystal of light 600 pieces.
      • Tarnished Cloudy Crystal 300 pieces.
    • Hunting Kamira
      • Crystal of light 900 pieces.
      • Tarnished Cloudy Crystal 350 Piece.
    • Hunt for the Great Golden Dragon
      • Crystal of light 1200 pieces.
      • Tarnished Cloudy Crystal 600 pieces.
  • The following tasks are now performed in a raid:
    • Hunt for Baal
    • Dragon Hunting
    • Hunting the Balrog
    • Hunting Grand Red Dragon
    • Hunting Grand Devilroad Kamira
    • Hunting Grand Golden Dragon
  • Albera Changes:
    • Fixed the price for leaving the faction.
    • Now you can't get into Alber if you have a summoned pet.
    • Changed faction effects:
      • Level 1 - HP 10%.
      • Level 2 - HP 10%, MP 10%.
      • Level 3 - HP 10%, MP 10%, 10% movement speed.
      • Other levels were removed
    • Added raid boss The Mythical Furuko. Dwells in the ruins in the center of Albert.
    • The following quests have been added to The Keeper of Weapons Melissa:
      • Hunt I. 
      • Hunt II 
      • Hunt III
      • A rare artifact
    • The following quests have been added to NPC Changed armor I:
      • Expansion of territories
      • Intelligence service
    • New rank 1 equipment has been added that has the following characteristics:
      • Helmet:
        • Constitution - 24
        • HP - 275
        • Armor Defense(%) - 12
        • Defense - 7
        • Magic Defense - 10
        • HP Regen - 40%
      • Armor:
        • Melee Physical Defense - 9
        • Ranged Physical Defense - 10
        • Magic Defense - 20
        • Defense - 10
        • Increase physical-defense power - 18
        • Stun Resistance 30%.
      • Gloves:
        • Evasion - 67
        • Melee Evasion - 159
        • Ranged Evasion - 135
        • Magic Evasion - 40
        • Defense - 10
        • Skill Cool Down Reduction - 8%
      • Pants:
        • Melee Physical Defense - 9
        • Ranged Physical Defense - 10
        • Magic Defense - 20
        • Defense - 10
        • Increase physical-defense power - 18
        • MP Regen - 40%
      • Boots:
        • Evasion - 67
        • Melee Evasion - 159
        • Ranged Evasion - 135
        • Evasion - 67
        • Defense - 10
        • Move Speed - 30
      • Wings:
        • Flight Speed - 40
        • Magic Defense - 10
        • Increase physical-defense power - 12
        • MP - 58
        • Flight Speed - 2.0
      • Shield:
        • Melee Physical Defense - 7
        • Ranged Physical Defense - 10
        • Magic Defense - 10
        • Defense - 5
        • Increase physical-defense power - 18
        • Block Rate - 5
      • Weapon Titan:
        • Strength - 24
        • Increase physical-offense power - 25
        • Melee Physical Hit Rate - 168
        • Attack - 20
        • Increase Critical Chance /Increase Deadly Chance - 50%.
        • Close Combat Attacks - 39
      • Weapon Knight:
        • Strength - 24
        • Physical Attack - 25
        • Marksmanship - 112
        • Attack - 20
        • Close Combat Attacks - 39
        • Increase Critical Chance /Increase Deadly Chance - 30%.
      • Weapon Healer (Bow):
        • Dexterity - 24
        • Physical Attack - 25
        • Dagger Capability - 168
        • Attack - 20
        • Ranged Attack - 18
        • Increase Critical Chance /Increase Deadly Chance - 30%.
      • Weapon Healer (Wand):
        • Intelligence - 32
        • Magic Attack - 30
        • Magnetic Attack Marksmanship - 55
        • Attack - 20
        • Magic Attack - 18
        • Increase Critical Chance /Increase Deadly Chance - 30%
      • Weapon Mage:
        • Intelligence - 24
        • Magic Attack - 30
        • Magic Attack Marksmanship - 55
        • Attack - 20
        • Magic Attack - 30
        • Increase Critical Chance /Increase Deadly Chance - 30%.
      • Weaponry Rogue(Daggers):
        • Dexterity - 24
        • Pupillage - 25
        • Close Combat Marksmanship - 168
        • Attack - 20
        • Close Combat Attacks - 39
        • Increase Critical Chance /Increase Deadly Chance - 30%.
      • Weapon Rogue (Crossbow):
        • Dexterity - 24
        • Physical Attack - 25
        • Dagger Capability - 168
        • Attack - 20
        • Ranged Attack - 18
        • Increase Critical Chance /Increase Deadly Chance - 30%.
      • Sorcerer Weapon:
        • Intelligence - 32
        • Magic Attack - 30
        • Magic Attack Marksmanship - 55
        • Attack - 20
        • Magic Attack - 30
        • Increase Critical Chance /Increase Deadly Chance - 30%
      • Night Shadow:
        • Intelligence - 24
        • Magic Attack - 30
        • Magic Attack Marksmanship - 55
        • Magic Attack - 30
        • Magic Attack - 18
        • Increase Critical Chance /Increase Deadly Chance - 30%
    • Added new rank 2 gear, which has the following characteristics:
      • Helmet:
        • Constitution - 30
        • HP - 500
        • Marksmanship - 93
        • Increase of health (%) - 2
        • Weapon Attack Power (%) - 2
        • Increase HP 50%
      • Armor:
        • Marksmanship - - 93
        • Constitution (%) - 2
        • MP- 350
        • Evasion - 75
        • Weapon Attack Power (%) - 2
        • Stun resistance 40%
      • Pants:
        • Dodge - 75
        • Evasion in close combat - 159
        • Dodge in long range combat - 135
        • Dodge - 75
        • Defense - 20
        • Rebuilding OM 50%
      • Gloves:
        • Dodge - 75
        • Evasion in close combat - 159
        • Dodge in close combat - 135
        • Dodge - 75
        • Defense - 20
        • Skill Recovery - 9%
      • Boots:
        • Evasion - 75
        • Evasion in close combat - 159
        • Dodge in close combat - 135
        • Evasion - 75
        • Protection - 20
        • Speed - 30%
      • Shield:
        • Close Combat Defense - 7
        • Dangerous Fighting Protection - 10
        • Magic Protection - 20
        • Protection - 7
        • Protection against physical attacks 18
        • Blocking 10%
      • Wings:
        • Evasion - 75
        • Evasion in close combat 159
        • Dodge in long range combat - 135
        • Dodge - 75
        • Defense - 20
        • Restore OM - 50%
      • Weapon Titan:
        • Strength - 32
        • Physical Attack - 25
        • Close Combat Marksmanship - 224
        • Attack - 20
        • Close Combat Attacks - 39
        • Increase Critical Chance /Increase Deadly Chance - 75%.
      • Weapon Knight:
        • Strength - 32
        • Physical Attack - 100
        • Marksmanship - 150
        • Attack - 20
        • Damage Poison - 3
        • Increase Critical Chance /Increase Deadly Chance - 50%.
      • Weapon Healer (Wand):
        • Intelligence - 32
        • Magic Attack - 100
        • Attack - 20
        • Mana Steal - 3
        • Increase Critical Chance /Increase Deadly Chance - 50%.
      • Weapon Healer (Bow):
        • Dexterity - 32
        • Physical Attack - 25
        • Dagger Marksmanship - 224
        • Attack - 20
        • Ranged Attack - 18
        • Increase Critical Chance /Increase Deadly Chance - 50%.
      • Weapon Mage:
        • Intelligence - 32
        • Magic Attack - 100
        • Magic Attack Marksmanship - 55
        • Attack - 20
        • Damage Poison - 3
        • Increase Critical Chance /Increase Deadly Chance - 50%.
      • Weaponry Rogue (Daggers):
        • Dexterity - 32
        • Physical Attack - 100
        • Close Combat Marksmanship 168
        • Attack - 20
        • Venom Damage - 3
        • Increase Critical Chance /Increase Deadly Chance - 50%.
      • Weapon Rogue (Crossbow):
        • Dexterity - 32
        • Physical Attack - 100
        • Dagger Marksmanship - 168
        • Attack - 20
        • Venom Damage - 3
        • Increase Critical Chance /Increase Deadly Chance - 50%.
      • Weapon Sorcerer (Poleaxe):
        • Intelligence - 32
        • Magic Attack - 100
        • Magic Attack Marksmanship - 55
        • Attack - 20
        • Stolen Health - 3
        • Increase Critical Chance /Increase Deadly Chance - 50%
      • Weapon Sorcerer (Scythe):
        • Intelligence - 32
        • Magic Attack - 100
        • Magic Attack Marksmanship - 55
        • Attack - 20
        • Mana Steal - 3
        • Increase Critical Chance /Increase Deadly Chance - 50%
      • Night Shadow:
        • Intelligence - 32
        • Magic Attack - 30
        • Magic Attack Marksmanship - 115
        • Attack - 20
        • Mana Consumption Reduction - 40%
        • Increase Critical Chance /Increase Deadly Chance - 50%.
    • The following resources are needed to acquire new equipment:
      • The heart of the Stone Giant - Is dropped from the monster Brainwashed Balrog.
      • Scorpion Venom - Wounded Scorpion
      • Enemy Weapon Element - dropped from the monsters Dilamun Magician and Kailux Guard
      • Enemy Armor Element - dropped from the monsters Dilamun Magician and Kailux Guard
      • Tarnished Cloudy Crystal - Drops out of all monsters
      • The Magic Ring of the ancestors - Drops off Imperial Guard Even Wayne and Magusa Senator Jewith
      • Black Diamond - quests Intelligence service, Expansion of territories, A rare artifact. Also dropped from the monsters Imperial Guard Even Wayne, Magusa Senator Jewith, Dilamun Magician, Kailux Guard
      • Gold Ingot - bought from NPC Banker.
      • Fiery skin- dropped from monsters Corrupted Salamander, Spirit of Fire, Corrupted Spirit of Fire.
      • Glue - dropped from Wary Mimic.
      • Silk - dropped from monsters Controlled Spider.
      • Medal of the Mercenary - Killing opposing faction players and quests.
      • Furuko's Runestone - dropped from the raid boss The Mythical Furuko.
    • To obtain a rank 2 weapon, you must complete tasks from the weapon Drawing (activated by using the Drawing). You can get the Drawing from NPC Quartermaster Toshio Rammus and Senate Aide Withean.
  • Store:
    • Ancient Scroll (24 Hour)
    • Ancient Scroll (7 days)
    • Ancient Scroll (30 days)
  • Minor bug fixes

Regards, Last Chaos Unchained team.