Dear players of our server!
The administration of the project apologizes to you for the inconvenience, but we do not have as many choices as we would like, or rather - just one.
The description below, we will try to explain to you why we came to this solution and what it will be pluses to the project. We hope for your understanding and adequate response to this situation.
Our approval of the extraction of game resources through the bot.
Due to the fact that the players at that time, there were few and difficult to extract equipment, we allowed the use of bots and during this time, many players were able to extract a sufficient number of resources. Initially, the server bots were banned.
Installing and strengthening protection against third-party software.
Before the EAC was introduced, many players used third-party software to mine resources, which severely disrupted the economic aspects of the game and affected the playability of ordinary players and those who used third-party software.
Changing the odds of in-game resource extraction and stabilizing the economy.
In recent updates we have been working on the new economy of the project and tried to thoroughly check everything, but somehow things came up that we missed and many players abused it. We couldn't keep track of everyone, which also disrupted the economy.
We report that now there are no more errors associated with the economy and in the future, it is not planned to be updated, as well as the chances of resource extraction.
We want to remind players the original idea of this project and the approximate thoughts on its further development.
The first thing we started from - the social game.
Raiding dungeons, group hikes on bosses, tactical sieges of castles, inter-faction battles in Alberta and other game moments.
A unique balance of characters, making each class in demand, but that's not to say they all have to be equal to each other. That doesn't mean there won't be changes by class in the future.
Also, we don't focus on character development by level. The main focus is on loot and improving equipment.
Last Chaos Unchained is a new project on the old traditions.
The decision to reset the gameplay was given to us with great difficulty.
What it will lead to:
- All players will be on a level playing field and without the ability to use third-party software.
- Trade and economic aspects will be normalized.
- Lack of resources mined unfairly.
IMPORTANT: all spent UC will be added to the current balance.
We also inform you that on 10.04.2022 at 00:00 Moscow time server will be shut down to prepare for the reset of gameplay. The server will be started on 10.04.2022 at 07:00 Moscow time.
Taking a step back, we look to the future of the project and we are confident that with the normalization of all of the above aspects, the server will only grow.
The administration of the project once again apologizes.
Best regards, Last Chaos Unchained team.